The Optimal Select Baseball Batting Order
(10-Man Lineup • No Run Cap)
Select baseball is not Little League. Pitching is better, defenses convert outs, and long innings are earned — not gifted. With no run cap and a 10-man continuous lineup, the goal isn’t a fast start. It’s sustained run production from the first inning to the last.
This lineup structure is built to:
Maximize plate appearances for the best hitters
Reduce strikeout clusters
Maintain pressure through the entire order
Score runs in every inning, not just early ones
🧾 The Lineup (10-Man Order)
Player 1 – Best on-base ability + speed
Player 2 – Best all-around hitter
Player 3 – Second-best overall bat
Player 4 – Best power hitter
Player 5 – Power + contact RBI bat
Player 6 – High-contact, low-strikeout hitter
Player 7 – Speed + pressure bat
Player 8 – Developing but competitive hitter
Player 9 – Defense-first / lower OBP bat
Player 10 – Developing or weakest bat
🔍 Why Each Spot Works (Select Rules)
1️⃣ Leadoff — Player 1
The leadoff hitter in select baseball must earn first base.
This spot belongs to the player who:
Walks consistently
Sees pitches
Forces pitchers to work
Can steal or take extra bases
Pure speed without on-base skill doesn’t survive select pitching.
2️⃣ Two-Hole — Player 2
This is the most valuable lineup spot in select baseball.
Your best all-around hitter belongs here because:
They receive more total plate appearances
They hit with runners on and bases empty
They prevent empty innings
They keep rallies alive against better pitching
This is run-expectancy logic, not tradition.
3️⃣ Three-Hole — Player 3
This is the second-best bat in the lineup.
This hitter:
Protects the two-hole
Capitalizes on early mistakes
Hits in one of the highest run-production spots in the order
In select baseball, the 2–3 combination often decides games.
4️⃣ Cleanup — Player 4
This is where real power matters.
The cleanup hitter should:
Drive gaps consistently
Handle velocity
Clear bases without needing perfect pitches
Select cleanup isn’t about home runs — it’s about extra-base damage under pressure.
5️⃣ Five-Spot — Player 5
This is an RBI role.
This hitter:
Cleans up remaining runners
Extends big innings
Prevents pitchers from pitching around cleanup
Strong teams separate themselves with a reliable 4–5 pairing.
6️⃣ Six-Spot — Player 6
This is a lineup stabilizer.
High-contact hitters work well here because they:
Keep innings alive
Avoid strikeout rallies
Bridge the order back to speed
This is where rallies continue — or die.
7️⃣ Seven-Spot — Player 7
Speed shows up again intentionally.
This spot:
Applies pressure late in the lineup
Turns singles into doubles
Forces defensive mistakes before the bottom third
Pitchers shouldn’t relax after the top six.
8️⃣ Eight-Spot — Player 8
Development with structure.
This hitter:
Faces real pitching
Gets lower-leverage at-bats
Isn’t exposed early but still contributes
Select baseball still develops players — just intelligently.
9️⃣ Nine-Spot — Player 9
This is not a hiding spot.
This hitter often bats:
With two outs
With runners on base
In high-leverage innings
Defense-first or lower-OBP bats fit better here than higher in the order.
🔟 Ten-Spot — Player 10
This is the true low-leverage slot.
Best suited for:
Developing hitters
Players still adjusting to velocity
Minimizing impact on the top of the order
In a continuous lineup, structure matters more than tradition.
🧠 Final Takeaways
Best hitters belong 2nd and 3rd
Power clusters 4–5
Contact beats speed against select pitching
Avoid strikeout pockets
Build lineups that can score all game long
This order isn’t flashy — it’s durable, balanced, and difficult to shut down.